Research to resolution.
Four projects in UX — each one starting with a question worth asking. One shipped.
THE EYE CAME FIRST.
Before Figma,
there was film.
Street photography across Southeast Asia. Shot on 35mm and medium format. Always looking.
ABOUT_
Designer.
Builder.
Human.
UX design student at SCAD, product intern at Swipey. I design in Figma and ship working software.
You made it this far.
Say hello.












